dGENdGEN Visual Studio

TEMPLATES

Start from work that already runs.

16 ready-made flows that already do the job, from a character sheet to one product turned into UGC. Change the prompt or the reference and run it. Every model and setting stays yours to change.

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The template picker, with ten ready-made flows and what each one does.

How it works

  1. 1Pick one on an empty flowThe picker appears whenever you start something new. Every card says what the flow makes and how many steps it takes.
  2. 2Change what makes it yoursUsually that is one prompt and one reference image. The rest of the pipeline stays as it is, including the model choices and the settings that make it work.
  3. 3Run it, then keep itA template becomes an ordinary flow the moment you open it. Duplicate it per campaign and you have a way of working instead of a one-off.

What people make with it

The uploaded photo of a man on the left, and the four panel character sheet made from it on the right, showing the same person full body, in portrait, from the back and from the side.
Character Sheet

One photo in, a four-panel reference sheet of that same person out.

Eight photographs of the same woman on a pavement, each from a different camera position, laid out in two rows of four.
8 Camera Angles

One image in, the same subject from eight camera positions out.

A plain studio photograph of a ceramic bottle on the left, and the same bottle on the right placed on travertine stone in warm late afternoon light.
Product visual

Your product photo in a styled scene, with its shape intact.

A dated living room on the left, and the same room on the right after restyling, with the window, the walls and the camera position unchanged.
Before and after

Show a room before and after a restyling.

Three vertical frames side by side, each from a different video model, showing the same skincare bottle filmed as if on a phone.
Product to UGC

Turn a product photo into authentic UGC content, in three models at once.

Six wide frames stacked in two columns and three rows, each from a different video model, all showing the same falling figure against a cloudy sky.
Multi-Model Video

One prompt and one start frame through six video models, side by side.

Six versions of the same woman in a sunlit concrete workshop, one from each image model, laid out in two rows of three.
Multi-Model Image

One prompt and one source image through six image models, side by side.

A photograph of folded amber linen on the left, and on the right the finished teal poster with the headline set in large uppercase letters above it.
Social post

A post with readable text in the image.

The generated portrait of a woman on the left, and on the right a frame from the clip of that same woman walking into a sunlit kitchen.
AI influencer

Lock a character once, then put that same person in scene after scene.

Four panels in the same flat cartoon style, following a round postman with a tall stack of parcels along one garden path: at the gate, halfway along with the stack tipping, at the door with the top parcel in the air, and on the step with it landed on his head while a terrier watches.
Long form video

Three clips that run straight into each other, joined on shared keyframes.

The same crop of a weathered brass door handle twice, small and soft on the left, enlarged and sharp on the right.
Upscale

Make an image sharper and larger, without inventing detail.

A frame from the original clip on the left and the same frame recast with another person on the right.
Recast a video

The same footage with a different person on screen. Motion, cuts and sound stay.

A wide 360 degree panorama frame of a rainforest with a waterfall in the centre.
360° video

A clip you can look around in, for a headset or a 360 player.

A frame from the extension: the man walks on along the brick wall, in the light of the original clip.
Extend a scene

Your clip carries on for a few more seconds, in the same style.

Talking photo

A portrait that speaks or sings your audio.

A product photo, the person holding it, and a frame from the clip, side by side.
Product in hand

Your product in the hands of a person, then the same shot as a short clip.

Open your first template

The studio opens in stages. We let people in in the order they signed up, and you start with 1,000 free credits.

Claim your spot

Good to know

Nothing is locked

A template opens as an ordinary flow, with every model and setting visible and editable.

The hard part is done

The prompts are written out in full, in the style each model responds to. That is most of what makes a result good.

No wasted steps

Each template is as small as the job allows, so you never pay for steps that add nothing.

Opening one is free

You pay only for the steps you run, and each one shows its price before you start it.

Agents can use them

A connected agent can build on a template, so "one of those, but for this product" is a fair thing to ask.

They keep up

Templates follow the model family, so a better version of a model is picked up instead of left behind.

Questions

What is a template in dGEN Visual Studio?

A flow that is already built: blocks, connections, model choices and a written-out prompt. Open it, change the prompt or the reference image, and run it.

Which templates are there?

There are 16: Character Sheet, 8 Camera Angles, Product visual, Before and after, Product to UGC, Multi-Model Video, Multi-Model Image, Social post, AI influencer, Long form video, Upscale, Recast a video, 360° video, Extend a scene, Talking photo, Product in hand.

Does using a template cost extra?

No. Opening one is free; you pay only for the generations you run, at the same price as anywhere else in the studio.

Can I make my own template?

Any flow you build can be saved, duplicated and reused, which works the same way.

Start making it yourself

The studio opens in stages. We let people in in the order they signed up, and you start with 1,000 free credits.

Get early access

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